The Basic Activities section of the BPEL Designer Palette contains icons for the following activities: Assign, Empty, Wait, and Throw. The following table describes the activities that you can add to your business process diagram from the BPEL Designer Palette.
Icon | Description |
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Assign. Copies the values of one variable to another, or assigns new data to variables using expressions. For details, see About the BPEL Mapper. |
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Empty. Expresses no particular activity, and thus is useful when a fault needs to be caught and suppressed. |
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Wait. Instructs the process to wait for a specified time or until a certain time has passed. Only one of the expiration criteria must be satisfied. |
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Throw. Generates a fault from inside a business process or throws an exception within a business process. It can be used to explicitly signal an internal fault of the process. |
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Exit. Terminates the execution of a business process instance. |
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Rethrow. Rethrows the fault caught by the fault handler |
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Compensate. Terminates the execution of a business process instance. |
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CompensateScope. Terminates the execution of a business process instance. |